A Review of 3_D Accelerator Technology for Games

نویسندگان

  • Nathan Chia
  • Richard J. Cant
  • David Al-Dabass
چکیده

In this paper we attempt to review the current technology of 3 -D accelerators for animating graphics used in games and visual simulation systems, together with associated techniques and software architectures. Topics covered include OpenGl, DirectX, anti-aliasing, motion blur and depth of field. A summary of work in progress is give in the conclusions section.

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تاریخ انتشار 2001